We had a great IRC chat, which went on for several hours after finishing (in fact it's still going now!). You can read the chat and some of the free-for-all that followed here, with a bit of editing to keep it understandable:
[2008-07-12 19:13:57] <@AME_BGPHughes> OK , off we go then
[2008-07-12 19:13:57] <@AME_BGPHughes> =========================
[2008-07-12 19:13:57] <@AME_BGPHughes> Welcome everyone!
[2008-07-12 19:14:08] <@AME_BGPHughes> Some basic ground rules for the chat:
[2008-07-12 19:14:21] <@AME_BGPHughes> 1. Questions will be directed by Tybae either at individuals or groups of people, but feel free to chip in.
[2008-07-12 19:14:30] <@AME_BGPHughes> 2. From time to time, Tybae the whipmaster (or me) will move the chat onto the next topic, to keep the pace going and help keep on topic.
[2008-07-12 19:14:40] <@AME_BGPHughes> 3. If you have a question, just open a private channel and give it to me or Tybae, so we can add it to the list.
[2008-07-12 19:14:41] <@AME_Tybae> Hold on a sec, I'm printing them now
[2008-07-12 19:14:53] <@AME_BGPHughes> To get things started, let's very briefly introduce ourselves, running top to bottom on the attendance list. Please type a one line introduction to yourself.
[2008-07-12 19:15:01] <@AME_BGPHughes> This is the only time you are not allowed to lurk! Maddy gets two lines, one for each of you.
[2008-07-12 19:15:17] <@AME_BGPHughes> and since I'm at the top of the list...
[2008-07-12 19:15:39] <@AME_BGPHughes> I'm Ben, Chairman of AME, former NWN contributor now doing other stuff
[2008-07-12 19:16:07] * AME_BGPHughes elbows Six
[2008-07-12 19:16:10] <@AME_Six> I'm sixesthrice, often known as other things, NWN1 custom content person and AME member.
[2008-07-12 19:16:51] * @AME_Tybae elbows Starlight
[2008-07-12 19:17:02] <@AME_Starlight> I'm Starlight, member of AME, now managing Overlooked Module List and Romance Module List. I live in Hong Kong :)
[2008-07-12 19:17:15] <@AME_Tybae> Greetings, I'm Tybae. AME Member, Class Clown and Master of All Things Insignificant, like pocket lint & Gnomes.
[2008-07-12 19:17:43] <+Ninjaweasel> thanks
[2008-07-12 19:17:55] * @AME_Tybae slaps TK
[2008-07-12 19:18:15] <@BioBrianC> I'm a talentless hack that pretends to work at BioWare.
[2008-07-12 19:18:23] * AME_BGPHughes nods
[2008-07-12 19:18:26] <@NOM_Andarian> My name's Andarian. I'm Vice-Chairman of the AME, although I'm participating today primarily in my capacity as a nominee in the Best RPG category, for my module, Sanctum of the Archmage 2 - The Miracle Worker, Act I.
[2008-07-12 19:18:37] <+NOM_Ninjaweasel> good one ;)
[2008-07-12 19:18:58] <@AME_BGPHughes> I'm not sure Qk is actually here
[2008-07-12 19:21:00] <+FesterPot> Hi! I'm Fester Pot and I'm a nomination for the 2008 NWN1 award for best Veteran Author for Shadewood and best Adventure Module. :) :) :)
[2008-07-12 19:21:31] <+NOM_Axe> hi I'm Axe Murderer -- how's that?
[2008-07-12 19:21:48] <+fluffyamoeba> and i'm fluffyamoeba and i lurk around irc a lot :p
[2008-07-12 19:21:50] <+NOM_LanceBotelle> NOM_LanceBotelle - I'm Lance and have been nominated for Debut Author with Soul Shaker. *Where is the witty response mode in IRC?*
[2008-07-12 19:21:59] <+NOM_Ashercon[NWNP]> Hey Ashercon Zelo aka Trey from the NWN Podcast, Honored to be finalists in the Community Contribution category!! GO NWN GO!!! And get in game and LEVEL UP!!!
[2008-07-12 19:22:04] <+Khaveen> Khaveen, NWN2 Community Representative-current focus: DM Cient, Gallows Bird NWN1&2 PW Admin, Shadow Thieves Guild Leader
[2008-07-12 19:22:23] <+NOM_Axe> I have no idea why I am here. Am I getting an award for something?
[2008-07-12 19:22:36] <@AME_Tybae> No. You're nominated.
[2008-07-12 19:22:39] <+FesterPot> And loved.
[2008-07-12 19:23:05] <+NOM_Axe> nominated for doing what exactly?
[2008-07-12 19:23:07] <@AME_Tybae> https://ame-gda.andarian.net/forums/index.php?topic=267.0.html
[2008-07-12 19:23:36] <@NOM_Andarian> See Here: http://ame-gda.net/?page_id=72
[2008-07-12 19:23:44] <+DrDreadlock> sorry.. had to tend to my dog.
[2008-07-12 19:23:58] <@AME_Tybae> You're nominated for the Community Contribution Golden Dragon Award for your selfless contributions to the community
[2008-07-12 19:24:14] <@AME_Tybae> Let's see, Maddy and Jeff, you're up
[2008-07-12 19:24:21] <+NOM_Maddyanne> I'm Madeleine. I'm here for Citadel. Jeff is next, since we are on one computer.
[2008-07-12 19:24:44] <+NOM_Maddyanne> I'm Jeff. Citadel music.
[2008-07-12 19:24:46] <+lord_rosenkrantz> uh, i'm lord rosenkrantz also known as paulokrantz, custom content author
[2008-07-12 19:25:24] <+NOM_Skunkeen> I'm Skunkeen! "Neverwinter Connections" Grand Hall of Fame "Dungeon Master of the Year" and I am a Talk host for the "Neverwinter Nights Podcast"
[2008-07-12 19:25:40] <+NOM_Ninjaweasel> hi i'm ninjaweasel
[2008-07-12 19:25:57] <+NOM_Ninjaweasel> notorious for the "intimate anims suite"
[2008-07-12 19:26:14] <+NOM_Ninjaweasel> nominated for custom content, i think
[2008-07-12 19:26:18] <@AME_Tybae> Yup
[2008-07-12 19:26:29] <+NOM_SubBassman> I'm Zoltan Gonda from Hungary. I'm a game designer nominated for this and that.
[2008-07-12 19:26:38] <+NOM_thegeorge> Hi I'm thegeorge, evil and infamous NWN module author. Also, I'm strikingly handsome. :)
[2008-07-12 19:26:55] <+NOM_SubBassman> CHA 15+?
[2008-07-12 19:27:05] * @AME_Tybae thinks thegeorge has a great face for IRC chat
[2008-07-12 19:27:07] <+NOM_thegeorge> Comeliness 15+
[2008-07-12 19:27:26] * @AME_Starlight casts spell onto thegeorge that -cha
[2008-07-12 19:27:35] <+USAgraplr> I'm Todd, nobody terribly important, I think I've got all of two vault submissions from a few years back, just renumbering heads and robes for rangarok_mr4's ACP. I like Piña Coladas and getting caught in the rain....
[2008-07-12 19:27:57] <+NOM_thegeorge> ah but I love rangarok's stuff
[2008-07-12 19:28:13] <+Zyphlin> Oh, Hello. I was asked to introduce myself. I go by Zyphlin, I'm a DM over at Narfell PW and will isten to anything Thri says ever since 1.69 released ;) Working on a rework of the server with 1.69 tilesets and placeables at the moment
[2008-07-12 19:28:26] <@AME_Tybae> **** Question*****
[2008-07-12 19:28:33] <@AME_Tybae> This is for the Ninjaweasel
[2008-07-12 19:28:46] <+NOM_Ninjaweasel> ?
[2008-07-12 19:28:57] <@AME_Tybae> How much did you have to pay your models and are you still hiring?
[2008-07-12 19:29:05] <+NOM_Ninjaweasel> ROFL
[2008-07-12 19:29:17] <+NOM_Ninjaweasel> nothing, they work for free
[2008-07-12 19:29:24] <+lord_rosenkrantz> they are supermodels, you know?
[2008-07-12 19:29:39] <+NOM_Ninjaweasel> yes, i work with supermodels a lot
[2008-07-12 19:29:44] <+NOM_SubBassman> chinese outsourcers? :)
[2008-07-12 19:29:56] <+NOM_Ninjaweasel> if you want to contribute, feel free ;)
[2008-07-12 19:30:02] <@AME_Tybae> Hehe
[2008-07-12 19:30:05] <+Eat2surf> *slinks in quietly and sits in the back*
[2008-07-12 19:30:21] * @AME_Six tries not to think about Eat2surfs comment in context
[2008-07-12 19:30:23] <+NOM_Ninjaweasel> well, asian, anyway
[2008-07-12 19:30:39] <@AME_Starlight> NOM_Ninjaweasel: I'm asian, is that means I'm qualified? ;)
[2008-07-12 19:30:39] <@AME_Tybae> ******Question*******
[2008-07-12 19:30:46] <@AME_Tybae> This is for the Citadel team
[2008-07-12 19:31:16] <@AME_Tybae> What brought you 3 together and why did you decide to create Citadel?
[2008-07-12 19:31:40] <+NOM_Maddyanne> Jim, Jeff, and I have been friends and collaborators for years. We started doing music and theater together back in the long ago. Jim got very much into gaming. He lured Jeff in with Torment and then both of us in with Shadows of Amn. NWN came out and there was the toolset. We just started building and kept it up, making this and that. Citadel just grew, as we learned how to do what we wanted to make happen. Jeff had some scripting k
[2008-07-12 19:32:25] <+NOM_Maddyanne> Once you start, it's hard to stop.
[2008-07-12 19:32:30] <@AME_Tybae> Indeed.
[2008-07-12 19:32:40] <+NOM_Ninjaweasel> line got cut, i think
[2008-07-12 19:32:42] <@AME_Tybae> Any word on the Evil path's release?
[2008-07-12 19:32:51] * @AME_Tybae prods innocently
[2008-07-12 19:32:59] <+FesterPot> Jeff had some scripting ketamine?
[2008-07-12 19:33:08] <@AME_BGPHughes> knowledge maybe?
[2008-07-12 19:33:11] <+NOM_Maddyanne> Jim is out of town for a month. He'll be back on the 17th.
[2008-07-12 19:33:12] <+FesterPot> Kites!
[2008-07-12 19:33:18] <@AME_BGPHughes> Ketchup?
[2008-07-12 19:33:21] <@AME_Six> potassium?
[2008-07-12 19:33:23] <+Khaveen> kiddies.
[2008-07-12 19:33:28] <@AME_BGPHughes> ROFL
[2008-07-12 19:33:35] <+NOM_LanceBotelle> knits ...
[2008-07-12 19:33:36] <+NOM_thegeorge> heh, let's all fly our scripting kites!
[2008-07-12 19:33:37] * @AME_Starlight can't stop laughing
[2008-07-12 19:33:39] <+Eat2surf> kittens
[2008-07-12 19:33:44] <+NOM_Maddyanne> And he and I, when he recovers, are going to get on the fast track.
[2008-07-12 19:33:46] <@AME_Starlight> kitchnes
[2008-07-12 19:34:03] * AME_BGPHughes starts to gently steer us back on topic...
[2008-07-12 20:00:55] * @AME_Six had his tile making life transformed by new console commands
[2008-07-12 20:00:56] <+Eat2surf> well.. I'm gatherin computers as the get "old" so I'll have a lan of NWN forever
[2008-07-12 20:01:04] <+NOM_Skunkeen> I love the tilesets the most with the update and looking forward to Brian Chungs water update in the future
[2008-07-12 20:01:36] <+NOM_Maddyanne> It comes along at a perfect time for us, because we will be working on the Evil Path, we can integrate 1.69 content.
[2008-07-12 20:00:50] <@AME_Tybae> *******Question********
[2008-07-12 20:01:00] <@AME_Tybae> A follow up to the last one
[2008-07-12 20:01:57] <@AME_Tybae> Do you think it will push you back into building in NWN1, or continue for some of you?
[2008-07-12 20:02:05] <@AME_Starlight> NOM_Maddyanne: will you rebuild some of the existing areas?
[2008-07-12 20:02:22] <+NOM_SubBassman> I'm going to update TH1 and TH2 and put some 1.69 stuff in them
[2008-07-12 20:02:32] <+NOM_thegeorge> Continue, since I now have 16 modules to update.
[2008-07-12 20:02:34] <+NOM_SubBassman> working on th1 atm
[2008-07-12 20:02:45] <@NOM_Andarian> That's a tough one. I will be updating Sanctum I and II as needed to work with 1.69. That will be my next project, once Hardpoints has completed the 1.69 compatible version of ridable pegasi that he's working on, and which I plan to incorporate into Sanctum II.
[2008-07-12 20:02:46] <+NOM_Ninjaweasel> NICE
[2008-07-12 20:02:47] <+NOM_Maddyanne> Starlight: Haven't discussed it yet.
[2008-07-12 20:02:50] <+NOM_Axe> I'll keep going until NWN1 dies off significantly. Then if NWN2 is hot I'll likely go over there
[2008-07-12 20:02:54] <+NOM_Ninjaweasel> i'd love to re-play those modules with 1.69 stuff in them
[2008-07-12 20:03:08] <@AME_Starlight> me too
[2008-07-12 20:03:10] <+NOM_LanceBotelle> I don't think I could spread the time I have across two platforms ... The only reason I would consider going back to NWN1 now would be if NWN2 really does get more complicated to use than it is at the moment.
[2008-07-12 20:03:12] <+NOM_Skunkeen> Neverwinter Connections already has a strong force of NWN1 games and I believe it will be stronger now thanks to the latest patch
[2008-07-12 20:03:21] <+NOM_Maddyanne> Will continue building in NWN1, yes.
[2008-07-12 20:03:33] <+NOM_Ninjaweasel> NWN1 for me
[2008-07-12 20:03:34] <@NOM_Andarian> I'm going to make that decision when I do the 1.69 update for Sanctum, which is my next project.
[2008-07-12 20:03:40] * +NOM_Ninjaweasel has a hate-hate relationship with NWN2
[2008-07-12 20:03:58] <+NOM_Skunkeen> and the NWN Podcast looks forward to reviewing and interviewing anyone who shows new awesome creativity with the new NWN1 content
[2008-07-12 20:04:20] *** lord_of_worms (HydraIRC@nwc-5A732715.nycap.res.rr.com) joined
[2008-07-12 20:04:30] <@AME_Tybae> IMO, I believe with such an extensive patch, it will reinvigorate the community
[2008-07-12 20:04:40] <+lord_of_worms> how late am I?
[2008-07-12 20:04:44] <@AME_Tybae> 1 hour
[2008-07-12 20:04:48] <+lord_of_worms> doh!
[2008-07-12 20:04:52] <@AME_Tybae> Probably my fault though
[2008-07-12 20:05:15] * @AME_Tybae can't get these darned time zones figured out
[2008-07-12 20:05:30] <@AME_Tybae> Well, since you're here WoRm.......
[2008-07-12 20:05:32] <+NOM_Maddyanne> The tilesets all have such possibility. I've just started exploring creatures and placebales in 1.69.
[2008-07-12 20:05:35] <@AME_BGPHughes> Don't worry, we have plenty of questions
[2008-07-12 20:05:37] <+lord_of_worms> yeah cause its 1pm here and I am in EST
[2008-07-12 20:05:46] <+NOM_Skunkeen> Would be awesome for Atari and Bioware to publish least one more expansion with premuim modules that folks couldnt get with not having credit cards
[2008-07-12 20:05:57] <+NOM_Skunkeen> and include the latest patch
[2008-07-12 20:05:44] <@AME_Tybae> ********Question*********
[2008-07-12 20:05:58] <@AME_Tybae> For WoRm
[2008-07-12 20:06:07] <+lord_of_worms> shoot
[2008-07-12 20:06:17] <@AME_Tybae> Your tileset is still listed as being in Beta. When are you ever going to finish it? ;)
<+lord_of_worms> I posted a section on my vault page, I am going to be getting all the finals up by sunday night
[2008-07-12 20:07:12] <@AME_BGPHughes> wooohooo
[2008-07-12 20:07:16] <@NOM_Andarian> Very Nice!
[2008-07-12 20:07:24] <+lord_of_worms> was away on vacation and didnt get the 1.69 final until last night
[2008-07-12 20:07:32] * @AME_Six faints
[2008-07-12 20:07:40] * +FesterPot claps softly.
[2008-07-12 20:07:50] <+NOM_Maddyanne> That is great news.
[2008-07-12 20:07:51] <+NOM_Axe> I've only looked at a couple of 1.69 scripts so far but I gotta say that one of those Bio scripters needs to learn what the spacebar is for.
[2008-07-12 20:08:10] <@AME_Tybae> ROTFLMAO
[2008-07-12 20:08:11] <@AME_Tybae> Literally
[2008-07-12 20:08:13] <+lord_of_worms> yeah seasonal forest, mirkwood, undersea, fantasy dungeons are all set for release at the same time
[2008-07-12 20:08:18] <+FesterPot> Bad script padding? Hard to read?
[2008-07-12 20:08:32] <+NOM_Skunkeen> Awesome Worms
[2008-07-12 20:08:38] <+NOM_SubBassman> those tilesets are very nice
[2008-07-12 20:08:53] * @AME_Six applauds Tybaes type fu yet again
[2008-07-12 20:09:06] <+NOM_Axe> yeahsomeofhiscodeisverydifficulttogetthru
[2008-07-12 20:09:07] <+lord_of_worms> hey skunkeen...sent you an email awhile back thanking you for your praise on the nwnpodcast...but guess you never got it...so...err..thanks!!
[2008-07-12 20:09:14] * @NOM_Andarian thinks that's another reason to consider doing another chapter in NWN1
[2008-07-12 20:09:18] <@AME_Tybae> Nice Axe
[2008-07-12 20:09:30] <@AME_BGPHughes> I hope that's not any of my code from WCoC
[2008-07-12 20:09:37] <+NOM_Skunkeen> THank you for doing the awesome work
[2008-07-12 20:10:03] * AME_BGPHughes points at someone else
[2008-07-12 20:10:07] <@AME_BGPHughes> must be their fault
[2008-07-12 20:10:17] <+lord_of_worms> yeah too bad about Diademus, I have a slew of cool stuff that I worked on with him and am awaiting a reply as to whetehr I can release it, if i dont hear from him soon I will release it anyways...with a dedication to him
[2008-07-12 20:10:23] * @AME_Tybae thinks Ben blames everyone but himself ;)
[2008-07-12 20:10:45] * @AME_Starlight agrees :)
[2008-07-12 20:11:05] <@AME_Tybae> ******Question*******
[2008-07-12 20:11:11] <@AME_Tybae> For thegeorge
[2008-07-12 20:11:15] <+NOM_thegeorge> oh boy
[2008-07-12 20:11:27] <+NOM_Axe> what is he up for again?
[2008-07-12 20:11:41] <@AME_Tybae> You seem to have a knack for drawing players into your modules. Do you plan this, or does that just come naturally.
[2008-07-12 20:11:47] <@AME_Tybae> He's up for Veteran Author
[2008-07-12 20:11:50] <@AME_BGPHughes> (Veteran)
[2008-07-12 20:12:02] <@AME_Starlight> Angel Falls
[2008-07-12 20:12:12] <+lord_of_worms> * has to mention I love thegeorges modules*
[2008-07-12 20:12:20] <+NOM_thegeorge> I'd say naturally, as a result of DMing for nearly 20 years.
[2008-07-12 20:12:23] <+FesterPot> Should be Old Man Senior Award with the # of modules he's released.
[2008-07-12 20:12:30] * @AME_Tybae thinks WoRm is not the only one
[2008-07-12 20:12:48] <+NOM_thegeorge> heh, just think I have 10 more waiting to be finished on my hard drive atm
[2008-07-12 20:12:53] <+NOM_Maddyanne> is a thegeorge fangirl.
[2008-07-12 20:13:01] <@AME_Starlight> me too
[2008-07-12 20:13:11] <@AME_Starlight> woo...10 more? :O
[2008-07-12 20:13:21] <+NOM_LanceBotelle> thegeorge - How many game hours does that equate to?
[2008-07-12 20:13:23] <+NOM_thegeorge> yeah, well I do alot of pnp conversions too so...
[2008-07-12 20:13:52] * @AME_Starlight keeps his mouth open and is speechless
[2008-07-12 20:13:52] <+NOM_Axe> I play the online ones but I think I have a couple of his early ones (2004 or so) so now I believe I will try them out
[2008-07-12 20:14:05] <+NOM_thegeorge> game hours? I couldn't even guess really, 50?
[2008-07-12 20:14:07] <@AME_Starlight> Axe, try Angel Falls
[2008-07-12 20:14:08] * +Stratovarius wanders in and waves
[2008-07-12 20:14:11] <@AME_Starlight> it is really awesome
[2008-07-12 20:14:22] <+NOM_Maddyanne> It is indeed.
[2008-07-12 20:14:25] <+NOM_thegeorge> ah yes Angel Falls came to me in a dream
[2008-07-12 20:14:42] <@AME_Starlight> Yup...and I have asked you before how to reach 100% ending
[2008-07-12 20:14:51] <+NOM_thegeorge> it's tricky but not impossible
[2008-07-12 20:14:54] <@AME_Starlight> that's fabulous :)
[2008-07-12 20:16:28] <+lord_of_worms> this is crazy to see some of the best of the best in one shot...
[2008-07-12 20:16:45] <@AME_Tybae> Well, ladies and gentlemen. I have to go and I'll be handing over the reigns to Ben for the rest of the chat. This was a really good chat and good luck in the finals!
[2008-07-12 20:16:51] <+Stratovarius> Hang out around here enough, you see a lot of them :P
[2008-07-12 20:17:22] * AME_BGPHughes steps into the breach
[2008-07-12 20:17:44] * @AME_Tybae waves by and hands ben the reigns
[2008-07-12 20:17:45] * @AME_Starlight "once more into the breach, my friend"
[2008-07-12 20:18:04] <@AME_BGPHughes> *****Question********
[2008-07-12 20:18:07] <@AME_BGPHughes> For all nominees
[2008-07-12 20:18:42] <@AME_BGPHughes> What do you hvae planned next for NWN1?
[2008-07-12 20:19:02] <+NOM_thegeorge> updating my 16 modules, then releasing my next 10...
[2008-07-12 20:19:27] <@NOM_Andarian> I will be updating Sanctum I and II as needed to work with 1.69. That will be my next project, once Hardpoints has completed the 1.69 compatible version of ridable pegasi that he's working on, and which I plan to incorporate into Sanctum II.
[2008-07-12 20:19:34] <+NOM_SubBassman> updating TH1 and TH2 atm
[2008-07-12 20:19:49] <@NOM_Andarian> After that, I'll have to decide whether to do one more chapter in NWN1 before switching to NWN2
[2008-07-12 20:19:50] <+NOM_LanceBotelle> Nothing new, but I will continue to support my module indefinitely. That said, if 1.69 inspires me in some way, I may be back ... ;)
[2008-07-12 20:19:51] <+NOM_Ninjaweasel> romantic anims suite and dancing anims suite
[2008-07-12 20:20:10] <+NOM_Maddyanne> 1. Finish Citadel.<br>2. Talk amongst ourselves about what next.
[2008-07-12 20:20:15] <@AME_Starlight> Andarian, CEP v2.1 also contains such creatures...
[2008-07-12 20:20:21] <+NOM_Ninjaweasel> also, intimate anims-PG13, integrated into the romantic anims suite
[2008-07-12 20:20:46] <+NOM_Axe> Right now I am in the process of updating my stuff to be compatible with v1.69. I am always looking for ideas for things to do. I like to keep my stuff pretty focused and simple so more people can use it. So I just look for requests most of the time. I don't usually come up with my own ideas -- Creativity 6
[2008-07-12 20:21:05] <@AME_Starlight> Ninja, how to get intimate action while keeps it PG13?
[2008-07-12 20:21:07] <@NOM_Andarian> NJ: Romantic and dancing animations for NWN1? Good god, more custom content that I desperately wanted for my upcoming chapters!
[2008-07-12 20:21:40] <@NOM_Andarian> Starlight: I've checked that, the CEP 2.1 pegasi aren't ridable. But Hardpoints is working on an update:
[2008-07-12 20:21:47] <+NOM_Skunkeen> the Community of Neverwinter Connections has plans to hold a 3 day online game convention in september & "WOULD LIKE TO EXTEND A BIG INVITE to all of you to become a part of it by scheduling a session for NWCon4 to showcase your talents and works!
[2008-07-12 20:21:49] <@AME_Starlight> oic...
[2008-07-12 20:21:58] <@NOM_Andarian> See here: http://sanctum.andarian.net/index.php?p=45
[2008-07-12 20:22:44] <@AME_Starlight> Andarian, that's absoultely beautiful...
[2008-07-12 20:22:57] <+NOM_Skunkeen> feel free to contact me for any details for NWCon4
[2008-07-12 20:23:02] <@AME_BGPHughes> OK - 2 more questions I think...
[2008-07-12 20:23:11] <+NOM_Ninjaweasel> romantic anims + dancing anims are nearly ready
[2008-07-12 20:23:17] <+NOM_Ninjaweasel> all those who want beta access
[2008-07-12 20:23:30] <+NOM_Ninjaweasel> email me at ninjaweasel.man(at)gmail.com
[2008-07-12 20:23:41] <@NOM_Andarian> NJ: I'll do that
[2008-07-12 20:23:47] <+NOM_Ninjaweasel> sorry, AME_BGPHughes
[2008-07-12 20:24:02] <@AME_BGPHughes> np
[2008-07-12 20:23:07] <@AME_BGPHughes> *********Question*********
[2008-07-12 20:23:13] <@AME_BGPHughes> 1 for the Podcast team
[2008-07-12 20:23:21] <@AME_BGPHughes> What brought about the NWN Podcast?
[2008-07-12 20:24:19] <+NOM_Skunkeen> Jay and Trey aka Nevinka and Ashercon love NWN alot and saw there wasnt a POdcast like other games and started one up
[2008-07-12 20:24:43] <+lord_of_worms> love the podcasts(:
[2008-07-12 20:24:44] <+NOM_Skunkeen> the whole team inst here now so im speaking on their Behalf
[2008-07-12 20:25:03] <+NOM_Skunkeen> things really took off great when they included Liso aka Michele to the show
[2008-07-12 20:25:31] <+NOM_Skunkeen> she has become one of the most respected and loved NWN reviewers
[2008-07-12 20:25:31] <+FesterPot> A woman's voice is soothing and their laugh magical. Good move on that one!
[2008-07-12 20:25:54] * AME_BGPHughes agrees!
[2008-07-12 20:25:57] <+NOM_Skunkeen> Jay & Trey love the community and wanted to become a part of it like many of us
[2008-07-12 20:26:21] <+NOM_Skunkeen> and the NWN Podcast was born
[2008-07-12 20:26:45] <@AME_BGPHughes> *************Question***********
[2008-07-12 20:27:01] <@AME_BGPHughes> (not last, as I just got another)
[2008-07-12 20:27:04] <@AME_BGPHughes> For the nominees who were nominated last year as well, how do you feel about being nominated for 2 years running?
[2008-07-12 20:27:20] <+NOM_SubBassman> that's not me :)
[2008-07-12 20:27:54] <+NOM_thegeorge> I believe that applies to me. I feel like I'd better win!
[2008-07-12 20:28:02] <+FesterPot> lol
[2008-07-12 20:28:10] <@NOM_Andarian> I'm very happy about it, of course. I look at it as recognition from the Academy that I'm creating consistently good work, which is a compliment that I am very gratified by.
[2008-07-12 20:28:42] <+lord_of_worms> I think its great ( I believe I was nominated for undersea) although I was kind of caught off guard the first time, at least this time I was aware what AME..lol
[2008-07-12 20:28:44] <+FesterPot> We'll roit if you don't george :)
[2008-07-12 20:28:57] <@AME_BGPHughes> roit?
[2008-07-12 20:28:59] <+FesterPot> riot I mean.
[2008-07-12 20:29:01] <@AME_BGPHughes> I think we can cope with that!
[2008-07-12 20:29:02] <+lord_of_worms> edit: what AME is..
[2008-07-12 20:29:32] <@AME_BGPHughes> OK... last question...
[2008-07-12 20:29:33] * @AME_Starlight casts epic warding onto himself
[2008-07-12 20:29:58] <+NOM_Maddyanne> hides in shadows.
[2008-07-12 20:29:38] <@AME_BGPHughes> *******Question*********
[2008-07-12 20:29:51] <@AME_BGPHughes> What is the single thing you are most proud of in your NWN work?
[2008-07-12 20:30:17] <+NOM_thegeorge> the scripting
[2008-07-12 20:30:31] <+NOM_LanceBotelle> That I gave other players a fun time with what I had spent a long time doing. :)
[2008-07-12 20:30:51] <+NOM_Ninjaweasel> the animations?
[2008-07-12 20:31:04] <+lord_of_worms> that I kept my sanity during the entire creation process
[2008-07-12 20:31:13] <+NOM_Maddyanne> Sticking with it till we could release it.
[2008-07-12 20:31:13] <+NOM_SubBassman> the story management system i finally created
[2008-07-12 20:31:35] *** Hugie (~Hugie@nwc-285BC12.hsd1.ma.comcast.net) joined
[2008-07-12 20:32:05] <+FesterPot> Hugie's never late. He arrives exactly when he means to!
[2008-07-12 20:32:08] <@NOM_Andarian> The writing and scripting in my modules are the core of my work, and I'm very proud of them. But the most gratifying thing has been the response it has had from players who have written to tell me that they have enjoyed them.
[2008-07-12 20:32:24] <@NOM_Andarian> That's what makes it most worthwhile
[2008-07-12 20:32:25] *** QSW (QSW@4E4DD74A.2E5AE7E0.4A1681F2.IP) joined
[2008-07-12 20:32:29] <+NOM_Skunkeen> being here now with the lot of yall. I was low profile on PW's and now im in a chat with the biggest names in the game that have a massive Passion for NWN also
[2008-07-12 20:32:34] <+FesterPot> And here comes Hugie's side kick :P
[2008-07-12 20:32:58] * QSW laughs and says hi to all in room
[2008-07-12 20:33:02] <@AME_BGPHughes> OK - luckily, I just got another question!
[2008-07-12 20:33:09] <@AME_BGPHughes> *******Question******
[2008-07-12 20:33:22] <@AME_BGPHughes> After building what you've built and learning what you've learned through the process, if you could go back, what would you change with the knowledge you've gained?
[2008-07-12 20:33:44] <+lord_of_worms> Could I ask a generalized question possibly?
[2008-07-12 20:34:08] <@AME_BGPHughes> (pm)
[2008-07-12 20:34:09] <Hugie> And I have a question for AME, eventually
[2008-07-12 20:34:11] <+NOM_SubBassman> I would have started my own company earlier :)
[2008-07-12 20:34:22] <@NOM_Andarian> That's hard to answer because I have a tendency to actually go back and update my work when I figure out ways to improve it. So I've actually made a lot of those changes.
[2008-07-12 20:34:48] <+NOM_thegeorge> It's not that I'd change anything but that my current toolset knowledge would let me build faster back then.
[2008-07-12 20:34:51] <+NOM_Ninjaweasel> i'd go much further back in time and started remaking the anims for many OC creatures
[2008-07-12 20:34:56] <+NOM_LanceBotelle> I would not have spent time adding an underlying turn-based system as that part is no longer to be used. I would also probably change some of the mechanics to require less work.
[2008-07-12 20:35:05] <+NOM_Maddyanne> I've learned to do things so much better and more efficiently now. But that's part of the process, I guess. (Jeff) No save games in real life.
[2008-07-12 20:35:20] <@NOM_Andarian> I would probably re-write my utility scripts to make them more efficient, and delete the ones that have become extraneous over the years.
[2008-07-12 20:35:24] <+lord_of_worms> I wish I could have started earlier when it was in full bloom
[2008-07-12 20:35:32] <+NOM_SubBassman> also, I wouldn't use HCR again...
[2008-07-12 20:35:36] <+NOM_Skunkeen> I believe the NWN Podcast team wishes it would of started from the release of NWN1
[2008-07-12 20:35:45] <@AME_BGPHughes> I'd go back and redo all of my scripts
[2008-07-12 20:35:55] <@AME_BGPHughes> plus the henchmen in my early modules, now they can have brains
[2008-07-12 20:36:32] <@AME_BGPHughes> Here's another question
[2008-07-12 20:36:37] <@AME_BGPHughes> and this one's a massive one!
Wish I could have been there for the rest of the chat. I really had fun with it and I'm happy Axe finally figured out what he was doing here.
T
Yep it was fun, I'm just sorry I came in so late. Still, I'll get to read all about it from the IRC log :) It was amazing to see so many smashing people in the same room, all just chilling out and having fun!
Oh, and to answer FP's question about the Towers of Dregar: Xora's Vial question, the creators of the module itself were on vacation. I posted responses on who was going to make it and the maybe's. If they weren't on the list, they didn't rsvp. With only 1 weeks notice, I think we had an excellent turnout.
I had a few questions for the Layonara Project Team as well and was hoping they could make it.
To answer Andarian's question about 3dsMAX 9 export to NWN2 There is a tool (http://nwvault.ign.com/View.php?view=NWN2PlugIns.Detail&id=27). Although, it hasn't been tested on the 64 bit versions.