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Quote from: Henesua on August 16, 2011, 12:35:08 AMI'm close, but I got bored because the other thing that I don't like is the linear adventure. I don't know if that adventure had any choices but I had a hard time finding them if they were there. Every conversation node had one response. While this worked for getting the story across, it makes me feel like I am just marching along a predetermined path...
I think my proclivities as a player help explain my painfully slow progress in my own module. I probably have too many options, too many details. So I am wondering if other folks here dislike tons of options.
QuoteThe question: does a lack of spelled out choices lead you to stop playing?
Quote from: Henesua on August 17, 2011, 04:51:41 AM
Enough rambling.....