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An interesting blog post by Wyrin

Started by Tybae, June 01, 2009, 06:08:27 PM

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Tybae

I was strolling around the internet and found this blog post by Wyrin a NWN2 Golden Dragon award winner last year.  He has some interesting points that have created a bit of conversation there.  Check it out.
I live by the motto:  "Safety 3rd"

Andarian

Quote from: Tybae on June 01, 2009, 06:08:27 PMI was strolling around the internet and found this blog post by Wyrin a NWN2 Golden Dragon award winner last year.  He has some interesting points that have created a bit of conversation there.  Check it out.

Very interesting read. I've got a lot of thoughts on this topic, and wish I had time to write them up and blog about it. Unfortunately, though, I'm kinda swamped. :) I'll just say that he's right that there's a modder's paradigm shift needed to go from casual one-man show modding (which is mostly how things got started with NWN1), to the kind of investment of time, effort and skill needed to build something good in a more advanced system like the Electron or DA toolset. Lots of folks got into this as a personal hobby in their spare time, and couldn't have done it without the flexibility to manage that time around the rest of their life. There's a change in mindset (not to mention organizational skills) required to go from doing that to working in a coordinated team.

Wyrin

Thanks guys

It's something I've been wondering for a while now - as I think the modders do know the need for the shift, but are we all willing or doing enough to enact those changes - as ultimately they take it from the dabbling hobbyist to the more 'running two jobs' type of project. And I'm torn on whether that's a 'good thing' in minay ways.

Alban

Ola Wyrin. Happy to see you're involved in new projects. Pretty sure you'll make great stuff.

This post is the story of my modder's life. Comments by patterson and jclef sum it up pretty well.

Trouble is, working with team is rather painful most of the time. It's hard to get people work together. Some will leave and that shift requires spending time looking for members, informing them. Plus new comers want to mark the module with their touch, so you need to change some bits every time.

And we're all getting older, which means less time for hobby.