{"id":167,"date":"2011-09-20T16:35:01","date_gmt":"2011-09-21T00:35:01","guid":{"rendered":"http:\/\/www.ame-gda.net\/ame-home\/?p=167"},"modified":"2012-01-14T23:29:19","modified_gmt":"2012-01-15T07:29:19","slug":"summer-2011-nwn-and-nwn2-finalists","status":"publish","type":"post","link":"https:\/\/ame-gda.andarian.net\/home\/news\/summer-2011-nwn-and-nwn2-finalists\/","title":{"rendered":"Summer 2011 NWN and NWN2 Finalists"},"content":{"rendered":"<p>The <a href=\"http:\/\/www.ame-gda.net\/\/\" _fcksavedurl=\"http:\/\/www.ame-gda.net\/\">Academy for Modding Excellence<\/a> is pleased to announce the Summer 2011 finalists for the Golden Dragon Awards for Neverwinter Nights and Neverwinter Nights 2!<\/p>\n<p><strong><u>NWN1 2010 Community Contribution Award<\/u><\/strong><strong><u> <\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/www.nwnpodcast.com\/\" _fcksavedurl=\"http:\/\/www.nwnpodcast.com\/\">The Neverwinter Nights Podcast<\/a>  &#8212; The only podcast devoted to the Neverwinter Nights roleplaying  games, it does absolutely invaluable work in creating a sense of a  community that is still thriving, still producing things, and still  worth getting excited about.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7848\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7848\">NWNCQ\u00a0by Chico400<\/a>  &#8212; This amazing piece of work completely revamps most of the default  Bioware tilesets. An essentially &#8220;drop-in&#8221; update, it allows modders to  quickly, easily, and radically update and improve the look of areas  built using them the default game resources.<\/li>\n<li><a href=\"http:\/\/social.bioware.com\/forum\/1\/topic\/191\/index\/3254793\" _fcksavedurl=\"..\/..\/..\/forum\/1\/topic\/191\/index\/3254793\">The Custom Content Challenge<\/a>  &#8212; This outstanding contribution has breathed new life into the NWN  community, inspiring and encouraging both CC veterans and beginners  alike to produce custom content on a regular, nearly monthly basis for  themed compilations of brand new, high quality work.<\/li>\n<\/ul>\n<p><strong><u>NWN1 2010 Veteran Author Award: Modules <\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=5693\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=5693\">Baldecaran<\/a>  &#8212; Author of the highly acclaimed Hall of Fame modules &#8220;The Cave of  Songs&#8221; and &#8220;Honor Among Thieves&#8221;, he&#8217;s been providing the community with  quality modules since 2003. His chef-d&#8217;oeuvre, the continueing  &#8220;Prophet&#8221; series, features one of the most clever and intriguing plots  ever seen in a NWN module, the equivalent of a perfect page-turner.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=4984\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=4984\">Fabien Cerutti<\/a>  &#8212; His genuinely original and extensive series about &#8220;The Bastard of  Kosigan&#8221; (translated from French by Ginni Swanton) steeps in a real  knowledge of and appreciation for European history, with lots of complex  ideas, roleplaying opportunities and witty dialogue. He&#8217;s seriously  committed to the series and his enthusiasm and dedication shine through  in all of his work.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=79355\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=79355\">Andarian<\/a>  &#8212; &#8220;Sanctum of the Archmage&#8221; is an ambitious story with a  rich setting that&#8217;s heavy on character interaction and believable  romance, and another of its prominent features is the ongoing support and  high level of polish. Andarian has regularly upgraded and completely  overhauled the available chapters over the years, which now include some of the community&#8217;s best available custom content.<\/li>\n<\/ul>\n<p><strong><u>NWN1 2010 Veteran Author Award: Custom Content <\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profileid=59802\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profileid=59802\">Lord of Worms<\/a>  \u2013 is widely recognized in the NWN community as one of the finest CC  builders in its long and illustrious history. He&#8217;s a three time GDA  finalist for Undersea Tiles in 2006, Seasonal Forest in 2007, LOW&#8217;s Creature Pack in 2008, and winner of the NWN 2007 Best Tileset GDA for his legendary Seasonal Forest tileset.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profileid=108290\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profileid=108290\">Six_Six_Six<\/a>   \u2013 Gavin &#8220;Sixes Thrice&#8221; Jones is in the forefront of excellence of   tileset building in NWN. He works tirelessly and diligently to produce   the finest work in NWN and is the author of Wildwoods, Wildlands &amp;  Wildlands Winter, Undead Redux 2, Dwarven Chasms \/ Catecombs \/ Dwarven  Lands \/ Deep Dungeon \/ Undercity Sewers, and Colossal Arena \/ Spectral  Woods \/ Rural Interior.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing%20id=63095\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing%20id=63095\">Helvene<\/a>   \u2013 Helvene has shared her work with the NWN community since 2006 &#8211; a lot   of it tileset-related (original, reskins, merges and fixes) but also   placeables with very nice texture work. Her 2006 reskins of (and additions   to) BioWare&#8217;s Castle Interior tileset include <strong>White Marble Castle<\/strong> and <strong>Arcanum Castle<\/strong>. Her <strong>Maze<\/strong>   (2006) is a limited set with few tiles, but with beautiful mosaic textured walls, and a mini map version of empty squares that prevents the   players from cheating their way out. She is the author of the famous <strong>Wood Elven Interiors<\/strong> tileset (2006\/07) that&#8217;s also part of CEP 2 now, as well as the <strong>Suspended City<\/strong> (2008\/09) tileset.<\/li>\n<\/ul>\n<p><strong><u>NWN1 2010 Best Tileset Award (by Andarian)<br \/>\n<\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7947\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7947\">Wild Woods by Sixesthrice<\/a>  &#8212; This is a truly extraordinary NWN tileset, both in terms of visual  quality and creative use of effects. Wild Woods is gorgeous, effective,  and has an efficient design that doesn&#8217;t try to be everything &#8212;  allowing for greater depth to the design as a result.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7750\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=7750\">Senemenelas&#8217; Underdark Tileset<\/a>  &#8212; This tileset package brings Terror back to BioWare&#8217;s tamed  Underdark, along with both claustrophobia and agoraphobia. Vast halls  and caverns or deep dungeons, large or narrow staircases, well of souls  and irradiating mushrooms &#8211; Senemenelas&#8217; tileset finally offers us a  convincing impression of what the Underdark really must feel like.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=8006\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=Hakpaks.Detail&amp;id=8006\">Roman City Tileset by Zwerkules<\/a>  &#8212; Part of the November 2010 Custom Content Challenge, this tileset  looks good and has a number of original features in it. Zwerkules  tilesets excel not just in how they look, though, but how well they  play. Form and Function are well linked in his work.<\/li>\n<\/ul>\n<p><strong><u>Joint NWN1\/NWN2 2009 Best Sound\/Music Award<\/u><\/strong><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profile&amp;id=186623\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profile&amp;id=186623\"><\/a><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profile&amp;id=186623\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.Profile&amp;id=186623\">Christopher Escalante<\/a>  (author body of work nomination) &#8211; Christopher often works variations on a common theme.  From a modder&#8217;s perspective that&#8217;s actually incredibly helpful because  it allows choosing an underlying theme for some aspect of your mod, and  then using different variations on it in different situations and  circumstances as appropriate (much as one would do in scoring a movie). From  the light guitar to the more serious piano, heroic, call to arms and  sad themes, Christopher delivers a wide range of musical themes that  provoke the listener to lean forwards in anticipation!<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=Sounds.Detail&amp;id=727\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=Sounds.Detail&amp;id=727\">&#8220;Outcast&#8221; by J &#8216;Wildfire&#8217; Town<\/a>  (individual composition nomination) &#8211; &#8220;This conjured images in my head immediately.  At first I thought of  Faeries, then as the piece went on, I pictured walking through a forest.   The pictures fit together, which is a sure indication that the music  has no jarring qualities.&#8221; Simply beautiful, soft and unobtrusive  but still memorable, creating great atmosphere &#8211; soothing, sad or  strange. Great music like this just serves to remind us how poor the  engine is for allowing us to properly choreograph game play.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=59530\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=59530\">Travis &#8220;Darklord Snafe&#8221; Richards<\/a>   (author body of work nomination) &#8211; Mr. Richards has been an active musical contributor to the NWN  community for a long time, and has continued that tradition through 2009. Always experimenting and striving to  improve on his works, Travis&#8217; compositions range from the battle theme,  lullaby&#8217;s, triumph, remorse, love, sadness and much more. There is  something for every scenario and his creative flow is constant.<\/li>\n<\/ul>\n<p><strong><u>NWN2 2009 Veteran Author Award<\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=150503\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=150503\">Azenn <\/a>&#8212; Azenn won the AME&#8217;s Debut Author Award in 2009 for <em>Asphyxia<\/em>. He&#8217;s now earned a Veteran Author nomination as well for his 2009 module, <a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=389\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=389\"><em>Live Forever<\/em><\/a> &#8212; a story based module with thought-provoking ideas and entertaining characters.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=13323\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=13323\">John McA<\/a> &#8212; John McA released the module <a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=13323&amp;id=380\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=13323&amp;id=380\"><em>Hyborean Hack<\/em><\/a>  in 2009. A prolific &#8220;crossover&#8221; author from NWN1, his Conan Chronicles  modules were notable for their excellent storytelling and sense of  drama.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=694\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=User.EntriesListing&amp;id=694\">Markus &#8220;Wayne&#8221; Schlegel<\/a> &#8212; A prolific author of both NWN1 and NWN2 modules, Markus released the NWN2 module <a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=694&amp;id=377\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=694&amp;id=377\"><em>Lolthanchwi<\/em><\/a>  in 2009. He has also been recognized for his excellent NWN2 work in the  past with the 2007 GDA for Most Replayable module for Pool of Radiance  Remastered.<\/li>\n<\/ul>\n<p><strong><u>NWN2 2009 Best Storytelling Module Award<\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=376\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=376\">Dark Waters III<\/a> &#8211; Dark Waters presents a complex story set in a custom world with an  extensive history, and a quest to save the world by solving an ancient  mystery from another time. It has many many unique and innovative  gameplay elements, but at its core is an ambitious tale that helped to  set a new storytelling standard for NWN2 modding.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2Reviews.Detail&amp;id=53\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2Reviews.Detail&amp;id=53\">Sands of Solvheil III: Crusaders of Shalihir<\/a> &#8211;\u00a0 that my main appreciation for this author&#8217;s work springs from his  embrace of adventuring as &#8220;aggressive archaeology&#8221;.\u00a0 There&#8217;s often a sense in games that &#8220;story&#8221; is the thing that happens with all the  words. What makes this module stand out is the way the story is  embedded in the places you visit, often more so than in conversations  you have or books you read &#8211; to make a story not just something the player reads, but something the  player can walk around and look at.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=379\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=379\">Serene<\/a> &#8211; One of the longest NWN2 modules out there, and a pure  storytelling one &#8212; with a great story as its main focus, plot twists and lots of  characters with well developed personalities.<\/li>\n<\/ul>\n<p><strong><u>NWN2 2009-2010 Best Roleplaying Module Award<\/u><\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=376\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=376\">Dark Waters 3<\/a> &#8211; The conclusion to Adam Miller&#8217;s epic NWN2 saga, Dark Waters 3 has many many unique and innovative  gameplay elements, including strong roleplay options.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=405\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=405\">Trinity<\/a> &#8211; Trinity has a strong &#8220;old-school&#8221; feel reminiscent of a P&amp;P game. It features different quest paths, custom  abilities like jumping and climbing, lovely music, awesome custom loadscreens, wonderful looking areas, a nice  story &amp; interesting companions.<\/li>\n<li><a href=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=452\" _fcksavedurl=\"http:\/\/nwvault.ign.com\/View.php?view=NWN2ModulesEnglish.Detail&amp;id=452\">The Maimed God Saga<\/a> &#8211; &#8220;This is a module for Clerics of Tyr. It has a great story and dialogues, but roleplaying is also great because it makes you <em>feel<\/em> like a  real Cleric, not just a buffed up warrior with some spells. You have to  pray in altars, you can use spells in conversations and use them to  advance or complete quests, there are many skill checks, and also  important moral decisions about what is just and what isn&#8217;t.&#8221;<\/li>\n<\/ul>\n<p>Congratulations  to all of the finalists! In the coming days and weeks   we&#8217;ll be posting the rest of the  finalists for those awards, new   categories as they are identified,  and, of course, the winners.<\/p>\n<p>The  Academy for Modding Excellence is actively recruiting for new  members to  help us in our mission to give recognition to the content  creators who  keep this great community alive. Thanks to those of you  who have already  answered our <a href=\"http:\/\/social.bioware.com\/forum\/1\/topic\/195\/index\/7500088\/\" _fcksavedurl=\"..\/..\/..\/forum\/1\/topic\/195\/index\/7500088\/\">Call for Volunteers<\/a>! If you are an avid NWN1   player, modder or reviewer, and think you  might be interested in helping   with the AME&#8217;s mission, then please  feel free to contact me (andarian   at ame-gda dot net) about joining or  learning more about the AME\u00a0panel.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Academy for Modding Excellence is pleased to announce the Summer 2011 finalists for the Golden Dragon Awards for Neverwinter Nights and Neverwinter Nights 2! NWN1 2010 Community Contribution Award The Neverwinter Nights Podcast &#8212; The only podcast devoted to the Neverwinter Nights roleplaying games, it does absolutely invaluable work in creating a sense of [&hellip;]<\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-167","post","type-post","status-publish","format-standard","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/posts\/167","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/comments?post=167"}],"version-history":[{"count":0,"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/posts\/167\/revisions"}],"wp:attachment":[{"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/media?parent=167"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/categories?post=167"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ame-gda.andarian.net\/home\/wp-json\/wp\/v2\/tags?post=167"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}