Posted on 2008 under Award Specific |
7
Feb
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Tonight we have an interview with Savant, who won the 2006 Veteran Author Golden Dragon Award for NWN. His Aielund Saga has been highly recommended by many, and we find out what he’s going to do now he’s finished it…
Read it here and discuss…
Posted on 2008 under Award Specific |
4
Feb
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This is to announce that there will likely be only a single merged award for NWN and NWN2 for the Best Sound/Music award. This is because there is no simple way to distinguish which game the majority of sound and music files uploaded to the Vault belong to. In the event that the finalists can clearly be differentiated by game (such as module nominees), we may reconsider and award one for each game.
Discuss.
Posted on 2008 under Award Specific |
2
Feb
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We have our second in the series of Golden Dragon winner interviews tonight, with Hugie, winner of the NWN 2006 award for Best Action Module. Hugie likes to divide his time between building for himself and Ossian Studios, and chasing down those elusive awards…
Read and discuss the interview here.
Posted on 2008 under Award Specific |
31
Jan
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Today we are publishing the first in a series of interviews from Golden Dragon Award winners. lord_rosenkrantz won the 2006 NWN award for Best Hak – Tileset, with his Immersive Swamps contribution. Find out how lord_rosenkrantz got into the tileset scene, his influences and his view on receiving a Golden Dragon!
Read the interview and discuss it here.
Posted on 2008 under Award Specific |
15
Jan
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The Academy for Modding Excellence will be handling the author recognition awards for NWN2 slightly differently this year, as it is the first year. Normally, we have a veteran award for those who have also produced work in previous years, and a debut award available for all other authors. In order to ensure everyone is eligible for an award, but to help level the playing field, we have split these two awards for NWN2 as follows:
The Veteran Author Award will be given to authors who have produced a work in NWN2 in the current cycle, but have also produced work in NWN1 in previous years. (Submissions for Bioware’s original Writer’s competition do not count, due to the highly restrictive rules of that competition, but all other modules do)
The Debut Author Award will be given to authors who have produced their first work for NWN2 in this cycle, and did not author anything for NWN1.
This will be an exception only for this year.
To find out why we decided to do this, head over to the forums.
Posted on 2008 under Award Specific |
12
Jan
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The Academy for Modding Excellence is frantically trawling through the 2007 submissions looking for worthy works for the nominations phase of the 2007 Golden Dragon Awards. This year, for the first time, there will be awards for NWN2 as well as NWN. Any work that was submitted to the Vault in 2007 (or works that were submitted earlier but remained in beta until that time) are eligible for the awards. In addition, for NWN2 only, in order to catch all works submitted to date, we are also considering any work submitted from the game’s launch in 2006.
What do I need to do to be considered?
Nothing, unless your work is in beta. If so, in order to be considered, you should release the final version within January. It is worth notifying AME if you do so, so that they are aware you are eligible.
What if I don’t consider my work ready/completed?
In this case you should notify AME that your work is not complete and you would like it not to be considered for the current cycle. You must do this by the end of January. In some cases, if it is clear that your work has been considered final by the public for some time, you will not be able to withdraw.
To discuss this or any other questions related to the Golden Dragons, why not come over to our new forums.